DOWNLOADED OVER 6000 TIMES!!!Release Version at .39 (First release was .3) this is a pretty bug free release. Meaning that no one has found any bugs so far and therefore was my last for a while. :) UPDATES IN .39:
BRIEFING ------------------------ Based on Northern Iraq... The coalition had gotten set up with a stronghold and are ready to take control of the area... but the area is mountainous and the Iraqis are scattered all over... As the Coalition roll in and down the waterways, the Iraqis go for the high point and head for the local arms depot looking for the arms to turn the tide. The battle ranges over land in the air and on the waterways. Though overmatched will they hold back the coalition and take the map? ![]() This Zip File contains: ----------------------- Tali_Abu_Dahir.RFA Readme-Tali_Abu_Dahir.txt INSTALLATION ------------ Copy the Tali_Abu_Dahir.rfa map to your ....battlefield1942\Mods\DesertCombat\Archives\bf1942\levels folder Then join a multiplayer game and thats it. UNINSTALLATION -------------- Delete Tali_Abu_Dahir.rfa from the levels folder. |
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ScreenShots THESE ARE CURRENTLY .39 CLIENT
INSTALL Download from Battlefield 1942 Files REVIEWED - FILE OF THE WEEK! at Battlefield 1942 Files Download from FilePlanet Daily Submitted Map at Planet Battlefield
Download from Battlefield 1942 Files You can post comments and bugs here in our forum |
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CURRENT CHANGELOG .41 Updated all textures. Removed all old objects and replaced them with .5 Objects. Removed all WWII vehicles and put in modern vehicles. .42 Fixed gaps in wall Fixed textures Recreated textures for map going with dryer grass Fixed missing Sandbag Fixed missing Helicopter Checked M82 Spawns... added 1 more Fixed Floaters in Dock Area Fixed Entrance to Axis Armor Area Fixed Ladder on Axis Walls Fixed so you can get to AA on Axis Wall Fixed sunken tents at Allied Main Fixed Bradley Spawning in the middle of nowhere Fixed Planes spawn - Removed A10 and F14, put in AV-8C & AV-8H Fixed wall in Tali Abu that had no end Fixed exploit in Rubbish pile Fixed terrian around roads that could cause problems Added fences on roads that wound close to cliffs Added 3 more spawns (Now at 7) with 5 capable and 2 uncappable Added more health and Ammo boxes Added back in Explodable Bridges .43 More tweaks to which harriers spawn Building Blocks found floating...even just a little, brought to earth Add the wrecked Bridge statics... they where missing Axis ladder now high enough.... but too close to wall. Corrupted Texture block "repaired" Started on some lite planting. .44 Major Texture Revisions City redone a bit and adjusted Bridge Code Fixed Control Point issue Fixed Fixed numerous model issues Added real Runways .45 Last Minute Fixes Adding .7 Vehicles Balancing Added NoFlyZone Clouds Added a Custom Object of AdmiralJesus Adjusted Control Points and Spawns (I think I fixed the CTD issues keep me advised) NOTES: The Docks can only be capped by the Coalition The Slums can only be capped by the Opposition .45c Minor tweaks on the clouds Minor tweak on cap area of a couple flags Fixed an uneven vehicle spawn found and fixed 1 floater Testing a pretty nice Installer .46 Server Version and Client Version tested and working Removed Fighters Adjusted Fog Levels Customized MiniMap Fixed Floaters and Texture Issues =LORD= Guder site: http://www.teamlord.net irc: #clanlord on GameSurge |